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This was the first time this was done and the next ten articles or so in the series are, in my opinion, probably the best sequence of articles WD ever published on the subject. The Great Imperial Dragon, rules and fluff page 31 Ĭolour miniature showcase for skeletons and fighters page 48 and 49Īdditionally, the 'Eavy Metal article in this issue begins the first serious attempt to communicate with readers about how best to paint miniatures. Of interest to retro Warhammer player (and these rules are for 2nd edition mind, though are easily used in 3rd) are the following. Those of you not old enough to recall, WD was still primarily known as being a 'Roleplaying Mag' rather than a Games Workshop vehicle, and the majority of the articles reflect this. The previous issue had kicked things off with a range of interesting articles.
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Los Lobos were at number one with ' La Bamba' and were followed shortly by Madonna with ' 'Who's that Girl?' Film releases at the cinema included 'The Living Daylights' 'The Lost Boys', 'The Lost Boys' and 'RoboCop' Sylvester McCoy was about to set sail in the TARDIS as Doctor Who and kids TV was still very much locked in the Broom Cupboard.Īt the time of publication, White Dwarf was celebrating its 10 year anniversary.
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1x Steam Voucher – this includes a code (valid until August 31st, 2021) which will unlock 12 Warhammer games for free:Īdditionally, the same code also provides the Total War: Warhammer – Call of the Beastmen downloadable content pack, Legendary Khorne content for Warhammer: Chaos & Conquest, and a 75% discount on Warhammer 40,000: Gladius - Relics of War.If you were buying this fresh from the newsagents on day of publication, you may well have been considering the impact of the Single European Act on the UK, reading about the execution of serial killer, and cannibal, Vladimir Nikolayev in the Soviet Union or listening to Guns and Roses' classic, Appetite for Destruction on your recently invented Walkman or Ghettoblaster Master Engineer Rikkorn Mikazrin travels to Hysh to display his greatest works, yet the Maker moves in mysterious ways…Įach physical copy of Issue 462 is sleeved, and comes included with the following items. Things will get messy!īlack Library author Graham McNeill talks about the return of Uriel Ventris, while miniatures designer Olivier Bouchet tells us all about Uriel’s new miniature!Ĭhronicles of the Wanderer: The Maker’s Mark Two exclusive missions for you to pitch your Warmaster Titans against each other. Jervis joins us to talk about solo play games and how you can play an entire Warhammer battle against yourself.ĭave Sanders delves into the tactics of two new warbands – the Starblood Stalkers and Khagra’s Ravagers. The Ossiarch Bonereapers take on the Flesh-eater Courts in three linked battles amidst the Vertiginous Peaks of Ymetrica. Things take an unpleasant turn for Lord-Veritant Keiser Ven Brecht in this short story when he finds himself hunted in the Realm of Shadows.
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Warhammer Age of Sigmar Flashpoint: Broken Realmsĭon't you just hate it when a horde of deranged ghouls interrupts your battle? These new rules include 2 unique battleplans and show you how to add a third faction to a two-player game! First up, the green-and-white warriors of Craftworld Biel-Tan.
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You've read the background and the new rules – here’s how to paint an army of Exorcists in all their crimson glory, to both Parade and Battle Ready in both Contrast and Classic Methods.īoard up your windows and barricade your doors – Robin Cruddace is here to talk about terrain rules.Ī new series all about painting specific factions. We delve into the dubious practices of one of the Imperium’s most mysterious and controversial Space Marine Chapters.Ī gallery of Exorcists painted by studio members and real-world hobbyists! Includes rules for fighting on asteroids and space fortresses! New rules for fighting in the outlying regions of the Charadon Sector. Space Marines, Sisters of Battle, Necrons and Orks (well, Grots) return for a second bout of frenzied hobby activity.Īlready reeling from Typhus’ attack, the systems of the Charadon Sector are further mauled by Chaos forces.Ī short story in which Word Bearers bikers hunt for worthy prey amid the desert dunes.
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We talk about some of the models we've painted and the games we've played over the last month. Phil delves into the evolution of Warhammer 40,000 with a case study on his favourite army: the Space Wolves. Plus, a spider-tank and a load of Necrons! Letters, painting advice and beautifully painted miniatures. Here’s what you can look forward to in March’s issue: White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month such as new rules and background, short stories, regular columns, special guests, and more.